Fairy Dragon D&d 5e
So a player of mine wants to play 10 levels gesalt as a faerie dragon 10/ druid 10I am somewhat having a headache on figuring out, if they get all the feats that are listed as the creature, and if they get to choose 32 point build ONTOP of the stats already listed, or have to make a 32 player build all by itself ignoring the creatures stats. (I really don't know how to reverse engineer the stats of the creature to a general +2 this and -2 that sort of thing.I am using the creature as listed at Draconomicon pg 158, any advice would be greatly appreciated, so I can make my players dreams of playing a dragon something she can enjoy yet be fair by the rules. It seems that faerie dragons were fully intended to be playable as a race, in a high enough level game. They have 8 racial hit dice and a +2 level adjustment. Their ability score modifiers are, in order: +2, +8, +2, +4, +6, +6.
Kill the dragon, save the princess, get the treasure. A classic D&D and fairy tale story, why skip it? Evil Wizard; The Wicked Witch. A witch, hag or crone is an old standard in fairy tales from Hansel & Gretal to Rapunzel. The only good wicked witch is one burned on a stake or cooking in an oven. The Meddlesome Fairy.
The player would choose their stats normally with the 32 points, then apply all those racial bonuses.The player would choose whatever feats they wanted, 4 in all because of the gestalt druid levels (1,3,6,9); the creature in the book is an average specimen, but the character is its own individual, so the player chooses their own feats and skills, and rolls their own hit points. Racial skills and racial HD follow the same rules as normal gestalt do. Dragons have 6+Int skill points and their class-skills are listed in the Monster Manual. However, if I remember correctly, every skill in which the 'base' monster (read: the monster as it is presented in the book) has ranks is considered class-skill.
Dragons have d12 HD and this makes them good in gestalt.Remember that the gestalt also gets the breath weapons and the spell-like abilities.As a sidenote: how do you intend to rule the fact that druids have to be Neutral and faerie dragons are 'Always Caotic Good'?EDIT: I hope your player won't roll a renegade faerie dragon whose animal companion is a panther. I have my Rules Compendium open right in front of me. It doesn't agree.Rules Compendium pages 118 and 119.They both say 'creature's HD'.
D D 5e Fairy Dragon
In this context, that means the HD they get as a creature, not any from class levels. Again, every single example creature works this way: look at the Aboleth Mage.If you insist on an example from after the Rules Compendium was published (unnecessary since Rules Compendium doesn't change the wording meaningfully), you need to look at Elder Evils, since it's the only book published after the Rules Compendium that includes monsters (unless the Dungeon Survival Guide has some). Unfortunately, Elder Evils is inconsistent: Gorguth has a DC 24 Death Gaze, which is only consistent with your ruling, but Axihuatl's DC 9 DC to remove Energy Drain is just flat-out nonsensical, though if it's DC 19 it's consistent with my ruling. Seghulerak also isn't consistent with either interpretation, but neither is the Abomination itself, and the DC given for Seghulerak is consistent with the DC increasing due to a Cha increase and not due to an HD increase. They both say 'creature's HD'. In this context, that means the HD they get as a creature, not any from class levels.
Again, every single example creature works this way: look at the Aboleth Mage.If you insist on an example from after the Rules Compendium was published (unnecessary since Rules Compendium doesn't change the wording meaningfully), you need to look at Elder Evils, since it's the only book published after the Rules Compendium that includes monsters (unless the Dungeon Survival Guide has some). Unfortunately, Elder Evils is inconsistent: Gorguth has a DC 24 Death Gaze, which is only consistent with your ruling, but Axihuatl's DC 9 DC to remove Energy Drain is just flat-out nonsensical, though if it's DC 19 it's consistent with my ruling.
Seghulerak also isn't consistent with either interpretation, but neither is the Abomination itself, and the DC given for Seghulerak is consistent with the DC increasing due to a Cha increase and not due to an HD increase.So, by your own example stat blocks are useless for a ruling. So I went to the WotC glossary.
Green Faerie Dragon 5e
Breath Weapon (Su): A breath weapon attack usually deals damage and is often based on some type of energy.Such breath weapons allow a Reflex save for half damage (DC 10 + 1/2 breathing creature’s racial HD + breathing creature’s Con modifier; the exact DC is given in the creature’s descriptive text). A creature is immune to its own breath weapon unless otherwise noted. Hello neighbor alpha 1. Some breath weapons allow a Fortitude save or a Will save instead of a Reflex save.Also see Breath Weapon under Special Abilities.
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